A render of the Falcon's engine bay. It looks like a good start to me. I don't need a really detailed model of the engine bay. I really only need it to give me a rough idea of where not to put exhaust tubes. This is Meshroom from AliceVision.org. What a fantastic resource. Unfortunately, my computer does not have an Nvidia video card with CUDA support. So, I will be handing these files off to my brother to finish for me. What a nice guy. Here is one of the photos from the set, used to make this rendering.
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So, the other day, I'm working on this pie cut problem. So far, I can print hundreds of these degreed pie cuts assemble them into a manifold and retrieve the data to create a 3d file which represents the mock up that I have made. But, what if, I wanted to draw up a 3d file which represented a possible manifold configuration, and then print exactly the number of pie cuts to create that specific item. Work Flow: Method #1 Print hundreds of various pie cuts --> Build a mockup --> Test a mock up --> Build a new mockup ... --> Convert mock up to 3d file --> ???? --> Profit. OR Method #2 Create a 3d file --> Print Exactly the pieces required by mockup --> Test mock up --> Adjust 3d file... --> Print difference of pieces --> ???? --> Profit. Both of these workflows are useful. But from a Solidworks perspective the first method is much easier to accomplish. And from a time use perspective the second method saves valuable
I have posted all the .STL files for printing these pie cuts on thingiverse. https://www.thingiverse.com/thing:5377170 I was pleasantly surprised to find out that I am not the only one who had this idea. Both hakdat and Joe46 got the idea before I did. https://www.thingiverse.com/thing:2306034 https://www.thingiverse.com/thing:5161351